In this series, the author who has helped new talent to develop, including GHIBLI and MAD HOUSE, explains character design step by step using his own expertise and teaching materials. In the second volume, learn to master character's emotions and facial expressions!
Very good book for beginners, especially when you want to work on drawing emotions and such. Also contains a lot of examples of how NOT to draw, which may come in handy as well.
I have had this book since elementary school, and this is my first time reading this book cover-to-cover, rather than using it as a reference book. Despite what the title states, there seems to be an assumption that one has a basic idea of how to draw. This book does not provide step-by-step instructions. Instead, it displays different emotions expressed by a variety of Japanese tropes (e.g, school girl and giant robot pilot). This book's strength lies in being an excellent reference point. However, the texts for different expressions were closer together, so sometimes I read a caption that was unrelated to the emotion I was currently reading about.
I have a great deal of these books and used to repeatedly while working on BS in Game Art and Design degree. They are very helpful and full of inspirations.