A short book describing common tabletop roleplaying game adventure types for D&D, 5e, and other fantasy TTRPGs. This book focuses on nine common adventure types Dungeon Crawls Infiltrations and Heists Investigations and Mysteries Overland Exploration and Travel Missions and Quest Chains Defense Roleplay and Intrigue Combat Mashups or the UndefinedEach chapter focuses on how you prep these adventure types, how you run them, what pitfalls you might run into, and how you can avoid these pitfalls.