A comprehensive, well illustrated and easy to read introduction to the basic principles underlying all of the two-dimensional arts. Points and lines, shape, texture, depth, time and motion, value, color, design principles, proportion and scale. Artists and designers interested in learning about the fundamentals of two-dimensional art and design.
In terms of practical knowledge (for a beginner/intermediate artist) this text was lacking, but in terms of inspiration and general or theoretical knowledge, it more than made up for it. Pipes covers different mediums, perspectives, and techniques -- what they are or how to identify them, but not necessarily how to execute. Sure, now I know what trompe l'oeil is, but how do I accomplish it? Darned if I can figure that out...