Intended for intermediate Java programmers, analysts, and architects, this guide is a comprehensive analysis of common server-side Java programming traps (called anti-patterns) and their causes and resolutions. Based on a highly successful software conference presentation, this book is grounded on the premise that software programmers enjoy learning not from successful techniques and design patterns, but from bad programs, designs, and war stories -- bitter examples. These educational techniques of graphically illustrating good programming practices through negative designs and anti-patterns also have one added they are fun.
Actually not so bad book. Although there is a lot of unnecessary information like how to style your code that is greatly described in other books, and I expected to take just a few pages instead of more than 5. Anything other is really great. Great descriptions of a problem, great solutions. Really funny part to see how Spring handles mostly all the problems with EJB and how it much simpler to work with annotated classes instead of inheritance. Really great!
This book starts from a premise I fundamentally agree with - that Java, especially enterprise Java, is over-complicated, over expensive, over engineered... but I can only give it 2 stars because I can only stand so much reading about Java.