Do you want to start creating games with WebGL? The purpose of this book is to explain the creation of a complete little game. For each chapter, you will first see a small part of theory relatived to a concept of Babylon.js, then you will put it in practice at the end of the chapter.
Concepts explained in this book :
What they say about it
David Catuhe, creator of Babylon.js "Julian completely understood the foundation of Babylon.js. He wrote his book with the same Let’s keep things simple!"
David Rousset, co-creator of Babylon.js "Really loved the workflow of it. Babylon.js has been made with simplicity in mind but still be very powerful. You will perfectly feel this philosophy while reading this book!"
Etienne Margraff, co-creator of Vorlon.js, HTML5 Evangelist "It's awesome! For a newcomer, it is hundreds of hours of internet research that are compiled into a single book!"