Ultimate Go Programming LiveLessons, Second Edition, provides an intensive, comprehensive, and idiomatic view of the Go programming language. This course focuses on both the specification and implementation of the language, including topics ranging from language syntax, design, and guidelines to concurrency, testing, and profiling. This class is perfect for anyone who wants a jump-start in learning Go or wants a more thorough understanding of the language and its internals.
In this video training, Bill Kennedy starts by providing a deep and intensive dive into Go’s language syntax, idioms, implementation, and specification. Then Bill guides you through the essential things you need to know about designing software in Go. With that strong foundation, Bill then teaches the language mechanics behind Go’s concurrency primitives and covers all the things you need to know to design concurrent software. Finally, Bill covers the tooling Go provides for testing, tracing, and profiling your programs.
About the Instructor
William Kennedy is a managing partner at Ardan Studio in Miami, Florida, a mobile, web, and systems development company. He is also a coauthor of the book Go in Action, the author of the blog "GoingGo.Net," and a founding member of GoBridge, which is working to increase Go adoption through embracing diversity.
Skill Level
Intermediate Learn How To
Read code with an understanding of the language mechanics and internals Understand costs by knowing the different semantics of the language Code and design software more effectively Design your Go projects and better ways to package your APIs Write multithreaded code in Go and learn the things you need to focus on Unit test your code and write benchmarks to validate assumptions Profile and trace your Go programs to identify and fix bugs and to make improvements
This is pretty good. Wouldn't recommend it to beginners, but if you know some Go basics then you should be fine. Naming interfaces in Go is brilliant. Interface for behaviour. https://golang.org/doc/effective_go.h... for some basics.