• Every major ammo and health cache, Bobblehead, Skill Book, Unique Weapon, Weapon Schematic, Mini Nuke, and more! • A gigantic tour of the Capital Wasteland with over 100 maps. • Multiple tactics and tips for every Main, Miscellaneous, and Freeform quest. • Karma flowcharts plus everything you need to know about completing all endings. • Expert tactical advice on V.A.T.S., combat techniques, S.P.E.C.I.A.L. abilities, plus which skills to pick as your adventure progresses. • Damage and health statistics for every weapon and enemy.
Excellent guide. I used it back in 2008 when I last played the game, and misplaced it, so I bought another copy this month when I started another game of Fallout 3.
Now, turns out, I won't be able to play 4 for a while, since I still haven't decided whether to buy an Xbox One or go the PC route. Maybe with a Steam Link, but that is iffy too.
Well, this is an excellent guide book--just be sure to use the table of contents, as there is no index. Chapters are conveniently named by the quest names for easy lookup.
I don't usually play 1st person shooter games, but I'm addicted.
Although the guide, purposely it seems, leaves out certain important information, it's appendixes were helpful. What ticks me off about these "official books" is the blatant disregard to bugs in the games. There are going to be some, admit it, let us know about them and move on. There is a character that disappears completely from the game prematurely. It's a bug and I spent way too much time running around looking for something that wasn't there. It wasn't until I found a great Fallout 3 wiki called The Vault, website listed at bottom, that I really knew what was going on. The guide did have a tear out map that helps with underground areas, but not worth the price if that's all you want it for.
I've never read a video game guide before but this really helped me appreciate Fallout 3 much more. But then again, it's not exactly classical literature.