Paperback. Pub June 2005 922 Chinese in People's Posts and Telecommunications Press 3D Game Programming Gurus is the of game programming bestselling author Andr LaMothe carry the tripod. from the perspective of game programming and software engine depth discussion of the important theme of the 3D graphics. The book is divided into five parts. including a 16-chapter content. Chapters 1-3 briefly describes the Windows and DirectX programming. to create a Windows application template. allowing readers to be able to focus on the game logic and graphics to achieve. without regard to Windows and DirectX trivia; 4 to 5 chapter briefly introduces some mathematical knowledge and a math library for later use when writing demo program; Chapter 6 Overview of 3D graphics. so that readers of the 3D Game Programming Gurus (with CD-ROM) will be presented co...