Lois’s answer to “Hi! What are some of your favorite anime films or TV series? Did you ever consider adapting your wo…” > Likes and Comments

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message 1: by Jay (new)

Jay Good list, I haven't seen many of those. Looking forward to the experiences. If you haven't seen Steins Gate or Clannad, you might enjoy those!


message 2: by Aaron (new)

Aaron Nagy ditto to Steins;Gate also Mushi-shi got a second season in spring this year so check that out if you missed it.


message 3: by Lois (new)

Lois Bujold Oh, good news about the continuation of Mushi-Shi. I don't see it listed on Netflix or Amazon; is it available on DVD in the US yet, do you know?


message 4: by Lois (new)

Lois Bujold Later: Nevermind, found Mushishi Season 2 on that anime site I'd bookmarked while Christmas shopping. I shall try to remember it when Netflix fails me.


message 5: by Joella (new)

Joella Berkner I watch anime through Crunchyroll.com I agree that Mushi-shi is great and I love Paprika. Have you seen Millennium Princess? It's a good movie too. Also I do think you would enjoy Clannad. Looks like I should go look up Steins Gate.


message 6: by Patty (new)

Patty I use Hulu as well to get my anime fix. You may want to try that as well.


message 7: by Derek (new)

Derek Video gaming is much maligned as a medium. I believe it is similar to anime in that respect - when I saw the question regarding anime I naturally recoiled. My roommate in college (male) watched a fair amount of it and it always had these ridiculous action sequences of people fighting. Lois's comment is the first indication I've had that there are subgenres I knew nothing about.

Yes, there are video games with lots of violence in them. But there are also some that tell a great story without any violence at all. A contemporary example to Dragon Warrior is The Secret of Monkey Island, a point-and-click adventure game with some great humor (if you don't mind the old-style interface and graphics, I highly recommend picking up a copy and using ScummVM to play it). Some more recent examples are Dear Esther, which has no threat of dying or violence, Braid which is a puzzle game that IIRC does not have "enemies," or JazzPunk which is a bit like an interactive drug-trip. Then there are some strategy games which will allow you to play as you like - Civilization V will allow you to set all of your opponents to peace lovers so that you can work toward an economic, social, or scientific victory; then there are Crusader Kings II and Europa Universalis IV (from the same developer) which allow you to choose your play style, where you can be a warmonger if you choose or you can use diplomacy to make peace with your neighbors, marry into their houses, and gently take over their countries through succession. A lot of simulators also do not include violence: Think of Sim City, Anno 2070 (which has some fighting but is nearly pointless, it is far more of an economic simulator), Democracy 3 if you want to run a country but without all the heaviness of the aforementioned games, or Euro Truck Simulator 2 if you feel like taking a relaxing drive. There are many more nonviolent games out there, these are just the ones I've played recently (well, not Monkey Island, that's been a few years but it was one of my favorites in the genre).

If I were to put together a Vorkosigan video game, I would shoot for a game like the Mass Effect series. I didn't particularly care for them myself, mostly because some of the mechanics in the game got repetitive, but what they did right was 1) Tell a non-boring story in a fairly linear fashion, 2) Create characters you could care about, and 3) Present it in a fashion that makes the world feel open, even though the story is fairly linear. Mass Effect also included combat, but here's where designing your own video game gets fun - if you are playing as Miles you could include an option for joining your marines on the ground, or stay in a command position. While in the command position you could have the ground forces contact you with information and requests for instructions, playing it out as a movie format of the dialog sequences presented in Space Rangers II. Depending on your decisions you may not get what you wanted and the story now diverges down a different path, which creates replayability and the feeling that your decisions matter. Your call on whether characters involved in the story other than Miles (hopefully not the ones we know and love) are able to die in the game permanently; there are plenty of conventions used in games today to prevent this if you don't like the idea of killing off story characters that you want your user to be fighting alongside.

This went way longer than I meant it to be. Hopefully you find it interesting, I would absolutely buy into a Kickstarter of a Vorkosigan video game.


message 8: by Susan (new)

Susan Price Falling Free would be fun to see transformed into anime.


message 9: by Jean (new)

Jean Lamb Well, as a recovering Tetris addict (and one who played Dragon Warrior and other such games, including a number of the Final Fantasy series), I hear you. Although my children learned how to cook and do laundry fairly early because of it, I think. Still, there's a reason why I will *never* have Candy Crush on my phone.


message 10: by Elyse (new)

Elyse Cady THIS IS MY FAVORITE OF YOUR Q & As :) YAY ANIME!


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