101 books
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4 voters
Game Development Books
Showing 1-50 of 682

by (shelved 52 times as game-development)
avg rating 4.39 — 3,354 ratings — published 2008

by (shelved 38 times as game-development)
avg rating 4.20 — 23,749 ratings — published 2017

by (shelved 34 times as game-development)
avg rating 4.48 — 1,536 ratings — published 2011

by (shelved 34 times as game-development)
avg rating 3.90 — 3,420 ratings — published 2004

by (shelved 30 times as game-development)
avg rating 4.41 — 575 ratings — published 2009

by (shelved 24 times as game-development)
avg rating 4.09 — 1,121 ratings — published 2010

by (shelved 19 times as game-development)
avg rating 3.99 — 1,009 ratings — published 2003

by (shelved 18 times as game-development)
avg rating 4.10 — 507 ratings — published 2008

by (shelved 16 times as game-development)
avg rating 4.29 — 19,837 ratings — published 2003

by (shelved 15 times as game-development)
avg rating 4.05 — 7,750 ratings — published 2021

by (shelved 14 times as game-development)
avg rating 3.91 — 376 ratings — published 2008

by (shelved 10 times as game-development)
avg rating 4.46 — 469 ratings — published 2013

by (shelved 10 times as game-development)
avg rating 4.13 — 180 ratings — published 2012

by (shelved 10 times as game-development)
avg rating 4.52 — 339 ratings — published

by (shelved 9 times as game-development)
avg rating 4.27 — 110 ratings — published 2014

by (shelved 9 times as game-development)
avg rating 4.03 — 265 ratings — published 2004

by (shelved 9 times as game-development)
avg rating 3.97 — 251 ratings — published 2003

by (shelved 8 times as game-development)
avg rating 4.12 — 1,283,176 ratings — published 2022

by (shelved 8 times as game-development)
avg rating 3.93 — 133 ratings — published 2013

by (shelved 8 times as game-development)
avg rating 4.24 — 62 ratings — published

by (shelved 8 times as game-development)
avg rating 3.97 — 201 ratings — published 2001

by (shelved 8 times as game-development)
avg rating 4.21 — 124 ratings — published

by (shelved 8 times as game-development)
avg rating 4.20 — 160 ratings — published 2006

by (shelved 8 times as game-development)
avg rating 3.99 — 303 ratings — published 2008

by (shelved 8 times as game-development)
avg rating 3.61 — 344 ratings — published 2006

by (shelved 8 times as game-development)
avg rating 4.15 — 46,772 ratings — published 1988

by (shelved 8 times as game-development)
avg rating 4.15 — 211 ratings — published 2002

by (shelved 8 times as game-development)
avg rating 4.04 — 174 ratings — published 2003

by (shelved 7 times as game-development)
avg rating 4.33 — 111 ratings — published

by (shelved 6 times as game-development)
avg rating 4.21 — 100,953 ratings — published 2014

by (shelved 6 times as game-development)
avg rating 4.08 — 209 ratings — published 2010

by (shelved 6 times as game-development)
avg rating 3.90 — 167 ratings — published 2006

by (shelved 6 times as game-development)
avg rating 4.11 — 86,828 ratings — published 1990

by (shelved 5 times as game-development)
avg rating 4.17 — 5,778 ratings — published 2024

by (shelved 5 times as game-development)
avg rating 4.20 — 20 ratings — published

by (shelved 5 times as game-development)
avg rating 4.28 — 78 ratings — published

by (shelved 5 times as game-development)
avg rating 3.15 — 59 ratings — published 2015

by (shelved 5 times as game-development)
avg rating 3.79 — 8,290 ratings — published 2010

by (shelved 4 times as game-development)
avg rating 3.41 — 37 ratings — published 2003

by (shelved 4 times as game-development)
avg rating 4.09 — 1,849 ratings — published 2011

by (shelved 4 times as game-development)
avg rating 3.94 — 157 ratings — published 2009

by (shelved 4 times as game-development)
avg rating 4.03 — 68 ratings — published

by (shelved 4 times as game-development)
avg rating 4.05 — 162 ratings — published

by (shelved 4 times as game-development)
avg rating 4.18 — 3,515 ratings — published 2020

by (shelved 4 times as game-development)
avg rating 3.58 — 477 ratings — published 2016

by (shelved 4 times as game-development)
avg rating 3.97 — 33 ratings — published

by (shelved 4 times as game-development)
avg rating 4.48 — 624 ratings — published 2017

by (shelved 4 times as game-development)
avg rating 3.85 — 355 ratings — published 2004

by (shelved 4 times as game-development)
avg rating 3.90 — 20 ratings — published

by (shelved 4 times as game-development)
avg rating 4.00 — 40 ratings — published
“We think there is a fundamental misconception about piracy. Piracy is almost always a service problem and not a pricing problem. If a pirate offers a product anywhere in the world, 24 x 7, purchasable from the convenience of your personal computer, and the legal provider says the product is region-locked, will come to your country 3 months after the US release, and can only be purchased at a brick and mortar store, then the pirate’s service is more valuable.”
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“With success came pressure to keep making the game better.”
― Blood, Sweat, and Pixels
― Blood, Sweat, and Pixels