The Sword and Laser discussion
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Outlining vs. Discovery
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In this instance I have my opening scene and my ending scene and a vague idea of what might happen in the middle. So I'm definitely in the discovery group for the majority of this one.


If that makes sense.






My NaNo novel is more of a discovery story, though I know the ending. But I think when I write, even with a lot of pointers, I still "discover" a lot about the story. It feels like quite the journey anyway!

Yes, instead of writing anything, I made this. I am very much in the running for King of the Procrastinator's Carnival.
http://oi43.tinypic.com/2i9toh2.jpg



I ask the question, "Then what?"
I woke up this morning.
Then what?
I brushed my teeth.
Then what?
I heard a weird noise outside.
Then what?
I went out to look.
Then what?
I saw a pterodactyl in the street.
After a couple then-whats, I figure out what the story is about. After I write the story, I figure out the theme, then I go back and add little clues as to what the theme is about.
Once you have a rough idea of the story you want to tell, spend some time thinking of the ramifications of whatever your inciting incident is. A pterodactyl in the street will have a ton of possibilities, so just pick one that gets you interested.
I've done it both ways too, but usually I keep 'notes' at the end of what I'm writing so I know where I'm headed. It also helps when I introduce something that I want to play out later to help me not forget. It's not a formal outline, almost like a briwf plot summary of the rest of the novel.



That actually sounds like a much better way than what I've been trying, which has ultimately been nothing at all. I'll have to sit down this afternoon and run through what I've got with that method, since I have no idea where I'm going with the story. So far it's been mostly free association thinking that I've forced into narrative, which is fun, but I can't be sure I won't run out of steam halfway through and get stuck.

I do think it helps to have sort of a general idea of the ending. Even if you completely change it once you get there, you at least have a destination in mind.
For my story, I have the beginning and the ending and only the vaguest idea of what's going to happen in the middle.
However, today is trash day, so as I was throwing out leftovers from the fridge I was thinking about people who are forced to go through garbage because of the circumstances of life.
Lightbulb.
I want my main character to be down on her luck and be a street urchin at some point, but the thrust of part of the story is her trying to retrieve an object -- the MacGuffin of the piece -- that she promised a dying soldier she would return to his commanding officer. (Or whoever. I'm not clear on that part, yet.)
So it occurred to me that if she's trying to get this object from a rich person, she needs a way to get into his house. So someone in her little gang comes up with the idea of going through the garbage to seek a clue that might help her quest to get the MacGuffin. Unfortunately, whatever passes for space watchdogs alerts the owner, who discovers these kids in his trash. The rest scatter but she doesn't have that option, so instead she looks pathetic -- which is easy to do, being an unwashed street urchin wearing nasty clothes -- and claims she was just looking for some scraps of food. The owners take pity on her and bring her into the house to feed her and clean her up.
All of that came to me in a flash.
Now I've started asking, "Then what?"
Well, she has to retrieve the MacGuffin. (Or maybe it's not there and she has to figure out where it is.) Maybe she steals it and the owner knows this. Which sets up an encounter later where she's caught with what is now considered the owner's property and he's angry with her for taking advantage of his hospitality and charity.
Then what? I have no idea. But for now I've got at least one complete scene to write, as well as the background stuff to set all of that up.


I've grown out of planning the most neurotic background work. Building a solid base and having main names sorted before writing is great of me, and I learnt to write BLANK whenever I get stuck on a name to keep the flow of writing.
I actually have to take a break in a day or so to come up with an outline beyond the first ten thousand words and the finale.

Apparently those Malazan books have some crazy-detailed world-building behind them, although I haven't read them.
Speaking of George R.R. Martin, he said this a couple years ago:
“I try to do as good a job with the world-building as I can, the world-building is fun. But I’m not Tolkien. Despite being labeled ‘The American Tolkien’ I’m very different from Tolkien, actually. I occasionally get letters about my languages, for example. I was very lucky in the HBO show they hired someone to create Dothraki and they did a wonderful job. But I got letters before that saying, ‘I’m very interested in Dothraki, can you send me all your material on Dothraki, and the syntax and vocabulary’ and you know… and I have to write back and say, ‘I’ve invented seven words of Dothraki. When I need an eighth, I’ll invent that, too.’” – George R.R. Martin, Epic Fantasy Panel, San Diego Comic Con, 7-22-11
I know that even if I go for full on discovery, a part of my mind still outlines things out. Things do remain more flexible and open as a result. Do I end up with a better story? That's the part I am not sure about yet.