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Reconfigure
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Suggestions > Unusual approach to sharing the story?

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Epredator Epredator | 10 comments Since writing both Reconfigure and Cont3xt: Reconfigure 2.0: Volume 2Cont3xt the past few months I have tried an awful lot of different ways to share the story. As I am a techie who builds with game technology it makes sense to use that in both the story and the surrounding sharing of the work.
I had already created some youtube videos, shared in some newer social networks and even painted up a virtual lambourghini car in Forza 6 on the xbox with the cover art so I could drive around in multiplayer races advertising the game. It even goes off driving in other peoples games when I am not there.
In one of the videos I showed the unity3d environment and some of the behaviour of digital objects that inspired the core of Roisin's ability to alter the physical World like a virtual world.
I just built a small sample in WebGL using unity and I am sharing the URL to show the sort of block view of the World she has to deal with as she learns the ropes of the device she discovers. Her app was called FMM V1.0 and it is here if you want to take a look. http://feedingedge.co.uk/unity/fmmv1/... I am just trying to get people out there's interest using what I know. Blasting google ads and amazon ads around doesn't seem very effective :)


message 2: by Melissa (new)

Melissa Jensen (kdragon) | 36 comments Oh, very interesting idea. Yeah, I say if you have other talents besides writing and can figure a way to use those talents to help get your book noticed, go for it.


Epredator Epredator | 10 comments :) yes. As I indie authors we need to try things that mess with the previous status quo. Plus it's fun to play :)


message 4: by J.J. (new)

J.J. Mainor I'm following an author on twitter who does 3d renderings of his characters and scenes from his books. It really is cool and the technology now available to the general public is amazing.


Epredator Epredator | 10 comments That's cool, who is it ? (I am @epredator on twitter if you want to say hi :) ) I had a 3d image of a rotating soldier figure that sparked the whole idea of my novels, after years of working in game tech in business anyway. It was a strong image, and all suddenly fell into place. I have been toying with making a machinima, or other animated rendition using one of the games or game engines. As a techie I know I can make things work, though I also know the limits of my graphics abilities, and the amount of time and precision required to make it worth watching. However, there are a lot of resources out there to pull together and make things. I was thinking I could pose 3d objects, rather than the complexity of animation too. Then capture those as snapshots to make a panelled story board/graphic novel. The covers of both Reconfigure and Cont3xt were created in part in the unity3d game engine. I have a 3d supernova creator, I used a camera view form that for the backdrop. So the tools are there. I am always happy to help anyone look at the possibilities with their work too. 3d environment mapping out, just even with blocks, can give a sense of space and help visualise a place to write about too.


message 6: by J.J. (new)

J.J. Mainor @ArmOnToast

Mine is @jjmainor


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