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DISCUSSION: Mass Effect (game)
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MorningLightMountain
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Jan 04, 2015 01:16AM

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Now ... who here has played Mass Effect? I've only played it twice ... quite some time ago. I have to be careful with MMORPGs ... I tend to go in and not come out for weeks :-)

The story and characters are all amazing - I definitely never expected to become obsessed with it. It's one of my favorite space opera sci fi setings, second only to Star Wars, which was my first love. And based on what I know about the "textbook" definition of space opera, Mass Effect is the epitome of one. And since it's a game, there are a lot of people out there who haven't gotten the chance to experience it. In that sense, I sometimes wish it was a movie or a book so everyone could have the opportunity to take part in such an awesome story/environment. But at the same time, having a movie or book would of course require a canon storyline, which would totally ruin the concept of player choice that makes the game so special (I'm looking at you, KotOR...). I really hope they don't go through with the movie idea. I'd take ME4 over a movie any day.


It basically comes down to how much I hate the good/evil system compared to the flag system. Even worse it really only changed the endings compared to a flag/route system which will like actually entice me to play multiple times. But if you were doing multiple routes you would have to choose a true-route unless you did it like Muv-Luv (view spoiler) , or like in VLR (view spoiler) . You can pretty much tell if the your choices matter is a cop-out...because the game is made by a western developer and it has the words OVER 30 DIFFERENT ENDINGS. The key is that the number of endings don't matter what matters is routes. Who cares if the last page of a book is different when the rest of the book is all pretty much the same.
Now what I loved about Mass Effect was pretty much all the silly side content, the cheesy ads, the this is my favorite store in the Citadel, the very awkward elevator scenes. I felt the humor in the game was always top notch, and the plot was decent enough and at least the renegade options were often humorous as well.
As far as a movie Mass Effect that sounds bad, it would work wayyyyyy better as a Saturday Morning Cartoon show.


I never minded the ending(s) that much. Granted, I did have the Extended Cut installed from the outset so I never had the pleasure of seeing the "real" endings, and I've always been a little bit of a sucker for bittersweet endings anyway. I always torment myself by doing the Citadel DLC right before going to Cronos Station and triggering the end-game sequence.
None of the endings are great, per se, but I remember I accidentally did the Refusal ending the very first time I played and that one sucks. I think Destroy is probably my favorite (I've tried all of them just for the heck of it).
Still, it's by far my favorite game series. Now they just need to go back and remaster the old KotOR games and I'll be a happy camper





Seriously? Two seconds of teaser footage is enough to ruin a film for you? Man you've got tough standards!
At this point we have 164 seconds of footage, most of which is of empty desert and black scene transitions. There's no way to establish an informed opinion on that little data, let alone a serious debate.

I think it should have shields too and lasers. Make it so crazy, it's like a mini Star Destroyer that you can hold...
What I'm getting at is there is no such thing as a "pure" lightsaber, so you shouldn't get upset at a new lightsaber version. Plus the two side things will likely play a pivotal part for that Sith. Those things aren't going to be there just to be there.




It's seriously one of my favorite trilogies/stories ever, including movies, TV shows, and books. The characters are amazing, the visuals are great, and the music is flawless. I have a hunch you'll LOVE IT.
Except I've been fighting the urge to start another playthrough lately and people keep posting stuff about it and it's making it really hard to resist... Dang it, I've got a book to write!


Either way it's no longer the story that's being paid attention too, it's now the player playing just to see what sort of reaction they will get based off their choice from the dialogue tree.
The choice also stunts the dialogue. There is no longer any flow to the story. It's just someone talking. Pause. Player thinks about how the choice in dialogue will effect the moral compass of the character, which will effect what the character is allowed to get in the game, and suddenly whatever was just said is only important to what ability the character can get.
I think the Uncharted series, Heavy Rain and Beyond: Two Souls have done the story right in a videogame. Elevated the story in videogames to the same level as movies (not quite book level). Uncharted is action, but moves fast so you can never forget what just happened in the story. Heavy Rain and Beyond: Two Souls are movies you play. All of them Sony put a lot of effort into getting fantastic story/script writers, and Sony spent a ton of money on hiring orchestras to do the score.
I wanted to love Mass Effect because it's a sci-fi game, but alas.
I also rambled a lot because I really do hate the choose your adventure story telling in videogames.