Defenders of Shalvion: My Table Top Gaming Obsession
Greetings
I wanted to take a few minutes to talk about another love. I’ve been hooked on the table top gaming hobby for about ten years. (When I tell the majority of people I love board games, they think of Checkers, Monopoly, or other games which, though common on the shelf at the department store, really don’t do justice to the real world of board games.)
I got my start as a player about 10 years ago with Star Wars Risk. Then I learned that this was a gateway to a world of epic table top games. Catan, Carcassonne, Ticket to Ride, Pandemic, and about a million other table top games. Add to this the role-playing and storytelling games. Most may not realize this, but Forgotten Princess, my series of YA fiction, started out as a table top game.
I love many creative pursuits. I can spend hours inside of my own mind without boredom. But I never got very far with game design, as it was intangible. A boardgame designer needs access to all sorts of tools, and artistic skills, neither of which I have been gifted with. Nevertheless, a few months ago, the desire to build a table top game overtook me again. It took about 5 months, from starting phase, developing the mechanics on which the game would run, to tangible phase, 105 cards with a story to tell.
Six alien factions who don’t get along are forced to work together against a galactic threat. Blorvv: A sentient walrus type faction who are slow but powerful and highly territorial. Enerbots: A slowly dwindling robot race struggling to find energy to survive. Mas’ghul: Greedy space pirates looking to profit from the war. Vesh: An avian faction of skilled warship engineers. Terran: Humanoid scavengers trying to rise from rags to prosperity. And the Chron: A faction racing back in time to save the galaxy from a war they’ve already lost once. These six face off against the destructive Miasma, seeking to consume the galaxy.
Why Defenders of Shalvion: I wanted a game that was at once cooperative and highly competitive. A game that was rather easy to learn but with a variety to keep it replayable. A game that was complex while still timely. A game that my 7 closest friends and I could all play together on game night. So far I have made it to prototype phase and have found a printer to make the game affordable. So now I can present this prototype to my fellow table top gamers. If you would like to explore the game for yourself visit this link: [LINK]
I’m very thankful for your kind attention.

